SDSU CS535 Object-Oriented Programming & Design
Fall Semester, 1996
Logging Time Spend Programming

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San Diego State University -- This page last updated Wednesday, 11 September, 1996
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CS 535
Programming Assignment 0
Due each time you turn in a programming assignment

During the semester keep a log of how much time you spend programming. Keep track of the time spent doing:
How much time do you spend investigating and understanding the requirements for the programs or software components you are working on?
How much time do you spend designing the programs or software components you are working on? In particular, how much time do you spend designing the public interfaces to classes.
How much time do you spend implementing the code you are working on?
How much time do you spend finding and correcting errors (bugs) in your code? You might find it interesting and educational to keep track of the types of errors you find in your code. Once you know what type of errors you make, it becomes easier to avoid making them.
How much time do you spend testing your code to insure that it works correctly? This includes the time you spend developing test cases. It also includes time you spend developing programs to test your code.

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