MID Profile

Uses of Package
javax.microedition.lcdui.game

Packages that use javax.microedition.lcdui.game
javax.microedition.lcdui.game The Game API package provides a series of classes that enable the development of rich gaming content for wireless devices. 
 

Classes in javax.microedition.lcdui.game used by javax.microedition.lcdui.game
Layer
          A Layer is an abstract class representing a visual element of a game.
Sprite
          A Sprite is a basic visual element that can be rendered with one of several frames stored in an Image; different frames can be shown to animate the Sprite.
TiledLayer
          A TiledLayer is a visual element composed of a grid of cells that can be filled with a set of tile images.
 


MID Profile

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